Glory (2024)

The world's a dangerous place... for anyone in my way. Heh.

Glory, originally G7-81,[1] is a synth member of the Railroad in 2287. She is a "heavy" for the Railroad, sent on their most dangerous and combat-heavy missions.[2] Despite this, she prefers not to engage in assignments where she must kill synths, even Generation 1 or 2 models.[3]

Contents

  • 1 Background
  • 2 Interactions with the player character
    • 2.1 Interactions overview
    • 2.2 Quests
    • 2.3 Other interactions
  • 3 Inventory
  • 4 Notes
  • 5 Notable quotes
  • 6 Appearances
  • 7 Behind the scenes
  • 8 Bugs
  • 9 Gallery
    • 9.1 Fallout 4
    • 9.2 Fallout: Wasteland Warfare
    • 9.3 Fallout Shelter Online
  • 10 References

Background[]

Glory was created by the Institute and known as G7-81. She was only allowed to see a few rooms, such as her barracks and workplace. She had two known roles: to assist Synth Development in creating more synths, as well as scour the surface to find worthwhile materials and salvage. While she did not think the scientists were mean, she still began to resent them because they treated her like a mere robot and tool.

In 2280, she was one of many synths rescued by the Railroad. Unlike most rescued synths, she opted to join the Railroad and actively fight for her fellow synths' freedom. She initially worked with High Rise at Ticonderoga, but was eventually called into the Railroad HQ and promoted to a heavy agent in the same year.[1] She took Tommy Whispers under her wing in 2281 and trained him into becoming a heavy agent.[4]

If spoken to during the initial meeting with the Railroad leaders after Emergent Behavior has been completed, she will mention that G5-19 - the brain-dead synth whose body is now Curie's - was like family to her and that she should have refused to allow her body to be donated to Curie. She can be persuaded that Curie's scientific skills will be a big help, though she does not seem particularly convinced.[5]

Unlike some of the other members of the Railroad, Glory feels that even the primitive Generation 1 synths deserve to be freed from Institute control. She shares her opinion on this matter with the Sole Survivor during the mission Memory Interrupted, when she's forced to fight against several Generation 1 synths.[3]

Interactions with the player character[]

Interactions overview[]

Interactions
Glory (1)
This character is a temporary companion.
Glory (2)
This character is involved in quests.

Quests[]

  • Memory Interrupted: Glory is assigned the same mission the Sole Survivor has been given, and the two partner up to clear the way.
  • Precipice of War: In a last attempt to defend the Railroad from the Brotherhood of Steel, she sacrifices herself by holding off the Brotherhood troops in the Old North Church catacombs. Heavily wounded, she demands the player character to ensure the Railroad's safety before dying.
  • Emergent Behavior: She is the caretaker of the synth who is the potential new body of Curie. She is replaced by a generic caretaker if she was killed or if the Railroad wasn't met beforehand.

Other interactions[]

  • Glory can become a temporary companion for the player character during the quest Memory Interrupted where she will assist in clearing the Malden Center Station of synths.
  • Glory can be interrogated about what it is like being a synth, such as treating her like a lie detector and asking her to write poetry. She finds the questions dumb, and believes poetry is a waste of time.

Inventory[]

ApparelWeaponOtheritemsOndeath
Railroad armored coat (Mk I, II Mk III)
Road leathers
Minigun5mm rounds

Notes[]

  • Glory's death is scripted, and thus will happen regardless of any action that the player character takes. Even if they prevent the Brotherhood from reaching her in Precipice of War, she will still go through her death speech, and die, despite being at full health, and standing upright when speaking with her.
  • When talking to Glory as she is dying, all companions will dislike saying anything negative or neglectful to her.
  • Despite being a synth, she does not drop a synth component on death.
  • If synth Curie accompanies the Sole Survivor on Memory Interrupted, Glory's head tracks Curie after combat is finished.
  • If the Sole Survivor destroys the Institute with the Minutemen, Glory will be found alive at the Railroad HQ. She cannot be interacted with and the rest of the Railroad will still mention that she died in the chaos following the Institute's destruction.

Notable quotes[]

Appearances[]

Glory appears in Fallout 4, Fallout: Wasteland Warfare, and Fallout Shelter Online.

Behind the scenes[]

When first talked to after completing the Freedom Trail, Glory compliments the Sole Survivor by saying their work on the trail was "Not bad. For a human, that is." This is a quote from the 1986 film Aliens.[Non-game 1]

Bugs[]

  • Glory (9) It is possible that during and after Glory assists the player character during the quest Memory Interrupted she can either become stuck in the area or die, resulting in a halt to progress during the quest Underground Undercover when the player character must warn Desdemona of the impending Brotherhood of Steel attack. This is because Glory is involved in a dialogue with the player character during that event. To avoid this, the player character should follow Glory out of the Malden Center Station as she can become stuck on metro gates or other objects.[verified]
    • On PC, Glory can be teleported to the player character using console commands 000508ee.moveto player.
  • Glory (10) Glory (11) Glory (12) Though it is stated that she died during the Minutemen's ending, she can still be seen wandering around the Railroad base, though she will not make any interaction with the player character. [verified]

Gallery[]

Fallout 4[]

Glory (13)

Glory killed by the Brotherhood of Steel in the Railroad questline

Fallout: Wasteland Warfare[]

Glory (15)

Unit card

Glory (16)

Fallout Shelter Online[]

Glory (18)

Glory's hero card in Fallout Shelter Online

Glory (19)

Glory's maxed hero card in Fallout Shelter Online

Glory (20)

Glory (21)

References[]

  1. 1.0 1.1 Railroad HQ terminal entries; PAM mainframe terminal, Desdemona (77-), 2280
  2. Glory: "Well... since we're both here. What do you say the two heavies join forces and rock the heavens a little?"
    (Glory's dialogue)
  3. 3.0 3.1 Glory: "Listen, if it's me or them - then I'll always pick me. But gen 2s are people in my book. Maybe a little like cro-magnon people. But still people."
    (Glory's dialogue)
  4. Railroad HQ terminal entries; PAM mainframe terminal, Desdemona (77-), 2281
  5. Glory: "So you're the one that wants to put a robot brain in G5-19? You know she's a synth. We're supposed to protect them."
    Dr. Amari: "Glory, she wanted new memories. She knew her personality would be all but erased. G5's off life support right now. Her body is deteriorating. It's best if you decide soon."
    Glory: "Damn it. Fine. Do it. Do it now before I change my mind."
    (Glory's dialogue)

Non-game

v·d·e

LocationsRailroad HQ· Old North Church· The Switchboard· Mercer Safehouse· Rivet City Glory (22)
CharactersDeacon· Desdemona· Doctor Carrington· Drummer Boy· Father Clifford· Glory· Herbert Dashwood· High Rise· Manya Vargas· Terry· Mister Tims· P.A.M.· Ricky Dalton· Tinker Tom· Tulip· Victoria Watts· Boxer Glory (23)
QuestsMainRoad to Freedom· Tradecraft· Underground Undercover· Precipice of War· Rockets' Red Glare· The Nuclear Option· End of the Line· Tactical Thinking
SideOperation Ticonderoga· Burning Cover· Boston After Dark· Memory Interrupted· Butcher's Bill· Butcher's Bill 2· Mercer Safehouse
RadiantJackpot· Concierge· Weathervane· Randolph Safehouse· Variable Removal· To the Mattresses· Lost Soul· The Replicated Man· A Clean Equation· High Ground

v·d·e

Player CharacterSole Survivor (Nate· Nora)
Brotherhood of SteelElder Maxson· Paladin Danse· Lancer-Captain Kells· Proctor Ingram· Proctor Quinlan· Proctor Teagan· Scribe Haylen· Knight Rhys
The InstituteFather· Kellogg· X6-88· Dr. Madison Li· Dr. Allie Filmore· Dr. Justin Ayo· Dr. Clayton Holdren· Dr. Evan Watson
The RailroadDesdemona· Deacon· Glory· Doctor Carrington· Tinker Tom· Old Man Stockton· High Rise· P.A.M.
MinutemenPreston Garvey· Mama Murphy· Marcy Long· Jun Long· Ronnie Shaw· Sturges

Minor factions

Unaffiliated companionsCodsworth· Cait· Curie· Dogmeat· Piper Wright· Robert MacCready· Nick Valentine· Strong
Minor faction leadersJohn Hanco*ck· Mayor McDonough· Gwen McNamara· Mother Isolde· Kessler· Jacob Orden· Zeke· Bedlam
Other charactersDoctor Amari· Big Mack· Brian Virgil· Vault-Tec rep· Jack Cabot· Shaun (synth)· Captain Zao

Add-ons

AutomatronAda· The Mechanist
Far HarborDiMA· Grun· Kasumi Nakano· High Confessor Tektus· Old Longfellow· Olympia Avery
Vault-Tec WorkshopValery Barstow
Nuka-WorldMags Black· William Black· Nisha· Mason· Overboss Colter· Porter Gage· Dara Hubbell
Glory (2024)

References

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